Sunday, October 27, 2013

High Poly Chair

Here is a high polygon model of an office chair for a scene I'm working on this quarter. I have a class that focuses on digital sculpting for environments and I'm enjoying it which is what this is for. It may be something I want to start focusing on in preparation for developing a focused portfolio.The sculpt was done in Zbrush, but I couldn't figure out how to add the small cushion pins around the arm and base in Zbrush so I brought it into 3DS Max and added them using mesh paint. Anyway a lot of people seem to like it so far. The main pins in the seat back and cushion are sculpted in.

Boss's Chair (High Poly)

Another thing I learned while looking at references for this type of chair is the push pin fabric design is called tufted. Which makes this a vinyl wing-back tufted chair. It took me forever to figure that out to search for reference so if anyone was in the dark like I was, well now you know.

Wednesday, October 16, 2013

This quarter I have an architecture class that requires me to be a bit creative with my quarter long project. I decided to create a short video timeline of architecture over the years that we are covering. This is all done in UDK and here are images of the progress thus far.