Thursday, October 30, 2014

Mech Arm - Switching Gears

I've been doing a lot of  historical props lately and I thought I would change things up by doing a gritty futuristic mech gattling gun arm. Almost finished with the high poly. I plan to do the surface detail on the outside armor in DDO so my biggest challenge here is figuring out how the internals in the bicep should look.




Friday, October 24, 2014

Roman Armor - Companion to the Sword

It's the final countdown and I'm ramping things up for a final push. I've been working on a couple things here and there. One of which is this suite of armor. It was modeled in Blender and Textured in Photoshop and Quixel. It's almost done and this is the second iteration of it based on feedback.