Sunday, August 10, 2014

Portfolio Work - Environment - Futuristic Bar - Day 26

Quick update. Working on a new environment texture using the Quixel Suite. I'm watching the ZBrush summit for my tutorial this week.

Saturday, August 9, 2014

Portfolio Work - Environment - Futuristic Bar - Day 24

I'm happy that we get an extra week. I'm adding more details to the background. Tomorrow I will do a new lighting pass with the new details and start working on new materials. For now here is some of the new background work in maya.


Wednesday, August 6, 2014

Portfolio Work - Environment - Futuristic Bar - Day 21

Well there are still plenty more I want to work on in the scene. My three week sprint is up however and I've learned a few things. For one I'm going to try doing a base texture sheet for everything first then work on lighting, and then go back to finishing up the texturing.


Tuesday, August 5, 2014

Portfolio Work - Environment - Futuristic Bar - Day 20

I worked on the tables side texture,the stool texture and the bars speaker, but I'm not working fast enough to get this done in time. I'm going to have to come up with a new approach. I think I'm gonna try using a texture sheet to speed things up. Also I thing the light is a bit bright. To help with lighting I will watch this tutorial from digital tutors. http://www.digitaltutors.com/tutorial/1659-Introduction-to-Lighting-in-Unreal-Engine-4


Friday, August 1, 2014

Portfolio Work - Environment - Futuristic Bar - Day 16

The tutorial didn't really help too much with an image that still needs a lot of detail to look real, but I spent some time planning the shot. First pass lighting with some photoshop assistance is posted. Let's see how much can get done in the next couple of days.