Wednesday, September 17, 2014

Siege Tower - Building Materials In Unreal 4

I've been working on building the materials for the tower out in a single texture in Marmoset but I've now backtracked a bit to set things up in Unreal 4. The advantages are that I can build a more robust material network in Unreal and its already in game. These were all taken in Unreal 4.




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